Why Max Payne 3 was an underrated masterpiece.
Jan 8, 2018 4:33:54 GMT -6
Post by shawnturner on Jan 8, 2018 4:33:54 GMT -6
Hi,
Every so often a game comes around that receives critical acclaim, yet can't seem to find the commercial success it was hoping to have. Such games include: Spec Ops: The Line, Vanquish, Valkyria Chronicles, and Kingdoms of Amalur: Reckoning just to name a few. Despite being competent games, there isn't much of a legacy that lives on, and despite fan word-of-mouth these games will simply be reduced to cult status. Max Payne 3 is that sort of game.
Out of all the titles listed above, Max Payne 3 is the most high-profile when it comes to recognizable intellectual properties. So why was it overlooked by many? Maybe it was the overlong development, lack of brand awareness, or even the shadow cast by the reveal of Grand Theft Auto V shortly after the games re-reveal? Whatever the reason may be, Max Payne 3 is a solid product that wasn't afraid to take risks when it came to moving away from the familiar. Max Payne 1&2 by Remedy Entertainment had a following of fans who enjoyed the stylish John Woo action and Noire-eske comic book cutscenes.
When Rockstar Games (the publisher of the first two) acquired the rights to the series in 2004, fans of the pill-popping detective were unsure what the next adventure would be like. After all, Rockstar is known for making dark, mature games, all while telling a compelling story. After a quiet couple of years, Rockstar finally started to give some detail's about the game, showing off the new location-which was later revealed as Sao Paulo, and a new look for the troubled protagonist. With a website firmly established touting winter 2009; the release date looked firmly planted.
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Every so often a game comes around that receives critical acclaim, yet can't seem to find the commercial success it was hoping to have. Such games include: Spec Ops: The Line, Vanquish, Valkyria Chronicles, and Kingdoms of Amalur: Reckoning just to name a few. Despite being competent games, there isn't much of a legacy that lives on, and despite fan word-of-mouth these games will simply be reduced to cult status. Max Payne 3 is that sort of game.
Out of all the titles listed above, Max Payne 3 is the most high-profile when it comes to recognizable intellectual properties. So why was it overlooked by many? Maybe it was the overlong development, lack of brand awareness, or even the shadow cast by the reveal of Grand Theft Auto V shortly after the games re-reveal? Whatever the reason may be, Max Payne 3 is a solid product that wasn't afraid to take risks when it came to moving away from the familiar. Max Payne 1&2 by Remedy Entertainment had a following of fans who enjoyed the stylish John Woo action and Noire-eske comic book cutscenes.
When Rockstar Games (the publisher of the first two) acquired the rights to the series in 2004, fans of the pill-popping detective were unsure what the next adventure would be like. After all, Rockstar is known for making dark, mature games, all while telling a compelling story. After a quiet couple of years, Rockstar finally started to give some detail's about the game, showing off the new location-which was later revealed as Sao Paulo, and a new look for the troubled protagonist. With a website firmly established touting winter 2009; the release date looked firmly planted.
For More Details
Motion Graphics Brand Video